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Chair-dhood

Chair-dhood Chair-dhood
I designed a chair representing fragments of my childhood memory: baguette, buttery smell, and bread slicer machine. Memories, scents, and sense of tactile. These are invisible things that we can never keep with us forever, but we can still remember them in our minds. Childhood memories are especially intense but vague, and are often reconstructed again and again. So I wanted to give them physical properties by turning this intangibility into a kind of chair. A memory creates a specific space, and one dimension is formed around where I am sitting or standing. So I thought a chair could represent a space of the memory. I wanted people to experience a part of the memory by sitting or standing on the chair.

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